The Power of Play

22.90

The Game Design Approach to Transforming Employee Engagement

ISBN : 9781394228010.
Catégorie : .
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Level-up employee productivity, creativity, and inspiration at your workplace

In The Power of Play: The Game Design Approach to Transforming Employee Engagement, the Managing Director for Willow Ventures –a global insurance innovation leader–George Kesselman, delivers a one-of-a-kind and exciting take on employee productivity and engagement. He dives deep into increasing divergence between work and how we approach motivation, and moving beyond the gamification of work, exploring the motivational and behavioural elements behind the « fun » kind of problem solving we find in games and showing you how to apply them to your workplace.

In the book, you’ll discover how to apply the principles of game design to the professional environment so you can realize higher levels of motivation, productivity, and creativity from your teams. You’ll also find:
* Strategies to make your workplace more enjoyable and improve talent recruitment and retention
* Practical insights into tapping into your employees’ intrinsic motivations to create a more satisfying work experience
* Discussions of how to identify core motivations, combine them with clever design, and help your employees achieve « flow states » of extraordinary productivity

Perfect for managers, executives, directors, entrepreneurs, founders, and other business leaders, The Power of Play is also a can’t-miss resource for human resources and other people professionals seeking effective strategies to retain, motivate, and inspire their team members.

Preface

Introduction: Let’s Press Start

PART I WORK-OFF: THE BRIEF HISTORY OF WORK AND A SNEAK PEEK INSIDE OUR HEADS

1 Trapped in the Cycle: The Woes of Enforced Gamification

2 The Journey to Work 1.0

3 The Industrial Revolution: Hello, Work 2.0

4 Work 2.5 and Getting Stuck

5 Work 3.0: The Internet Work Revolution

PART II WHO SAID IT CAN’T BE ALL FUN AND GAMES?

6 Designing Fun: The Magic of Games

7 Games Give Us a Ray of Hope

8 Game Time, Game Type

PART III THE SCIENCE OF MOTIVATION

9 Motivations

10 Forced Mindfulness: Why It Removes the Power of Freedom and Choice in Enjoyment

PART IV THE INTERSECTION BETWEEN GAMES AND WORK

11 How We Learn

12 Embracing Open Source: Unleashing the Power of Collaboration

13 Esports Work: Blurring the Lines between Play and Profession

PART V LEVEL-UP WORK

14 Level 1 Skills: Breaking Free from the Skills Trap

15 Level 2 Skills: Testing

16 Level 3 Skills: And the Future of Work Is…

About the Author

About the Book

Acknowledgments

Index